update "tilingArea space" comments

This commit is contained in:
Peter Fajdiga
2023-07-01 21:41:30 +02:00
parent ee8bac5a42
commit 0fff1ce837

View File

@@ -89,8 +89,8 @@ class Grid {
getLeftmostVisibleColumn(fullyVisible: boolean) {
for (const column of this.columns.iterator()) {
const left = column.gridX - this.scrollX; // in screen space
const right = left + column.width; // in screen space
const left = column.gridX - this.scrollX; // in tilingArea space
const right = left + column.width; // in tilingArea space
const x = fullyVisible ? left : right;
if (x >= 0) {
return column;
@@ -102,8 +102,8 @@ class Grid {
getRightmostVisibleColumn(fullyVisible: boolean) {
let last = null;
for (const column of this.columns.iterator()) {
const left = column.gridX - this.scrollX; // in screen space
const right = left + column.width; // in screen space
const left = column.gridX - this.scrollX; // in tilingArea space
const right = left + column.width; // in tilingArea space
const x = fullyVisible ? right : left;
if (x <= this.tilingArea.width) {
last = column;
@@ -179,8 +179,8 @@ class Grid {
return;
}
const leftVisibleWidth = leftColumn === null ? Infinity : leftColumn.gridX + leftColumn.width - this.scrollX;
const rightVisibleWidth = rightColumn === null ? Infinity : this.tilingArea.width - (rightColumn.gridX - this.scrollX);
const leftVisibleWidth = leftColumn === null ? Infinity : leftColumn.gridX + leftColumn.width - this.scrollX; // in tilingArea space
const rightVisibleWidth = rightColumn === null ? Infinity : this.tilingArea.width - (rightColumn.gridX - this.scrollX); // in tilingArea space
const expandLeft = leftVisibleWidth < rightVisibleWidth;
const widthDelta = (expandLeft ? leftVisibleWidth : rightVisibleWidth) + this.world.config.gapsInnerHorizontal;
if (expandLeft) {
@@ -209,8 +209,8 @@ class Grid {
return;
}
const leftInvisibleWidth = leftColumn === null ? Infinity : -(leftColumn.gridX - this.scrollX);
const rightInvisibleWidth = rightColumn === null ? Infinity : rightColumn.gridX + rightColumn.width - this.scrollX - this.tilingArea.width;
const leftInvisibleWidth = leftColumn === null ? Infinity : -(leftColumn.gridX - this.scrollX); // in tilingArea space
const rightInvisibleWidth = rightColumn === null ? Infinity : rightColumn.gridX + rightColumn.width - this.scrollX - this.tilingArea.width; // in tilingArea space
const shrinkLeft = leftInvisibleWidth < rightInvisibleWidth;
const widthDelta = (shrinkLeft ? leftInvisibleWidth : rightInvisibleWidth);
if (shrinkLeft) {
@@ -220,8 +220,8 @@ class Grid {
}
scrollToColumn(column: Column) {
const left = column.gridX - this.scrollX; // in screen space
const right = left + column.width; // in screen space
const left = column.gridX - this.scrollX; // in tilingArea space
const right = left + column.width; // in tilingArea space
const remainingSpace = this.tilingArea.width - column.width;
const overScrollX = Math.min(this.world.config.overscroll, Math.round(remainingSpace / 2));
if (left < 0) {
@@ -234,7 +234,7 @@ class Grid {
}
scrollCenterColumn(column: Column) {
const windowCenter = column.gridX + column.width / 2 + this.world.config.gapsInnerHorizontal - this.scrollX; // in screen space
const windowCenter = column.gridX + column.width / 2 + this.world.config.gapsInnerHorizontal - this.scrollX; // in tilingArea space
const screenCenter = this.tilingArea.x + this.tilingArea.width / 2;
this.adjustScroll(Math.round(windowCenter - screenCenter), false);
}