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The screen size is fetched after a SIGWINCH is delivered. The current implementation has two issues: * It calls ioctl() from the SIGWINCH signal handler, despite ioctl() not being a function that is known to be safe to call. * It's not thread-safe. Signals can be delivered on arbitrary threads, so we don't know if it's actually safe to be modifying the cached winsize in response to a signal. It's also plausible that the winsize may be requested from a background thread. To solve the first issue, we twiddle a volatile boolean flag in the signal handler and defer the ioctl() call until we actually request the screen size. To solve the second issue, we introduce a pthread rwlock around the cached winsize. A rwlock is used because it can be expected that there are likely to be far more window size reads than window size writes. If we were using C++11 we could probably get away with atomics, but since we don't have that (or boost), a rwlock should suffice. Fixes #1613.
9.7 KiB
9.7 KiB