Files
fish-shell/cmake/MacApp.cmake
Johannes Altmanninger 5e658bf4e9 Release automation script
Things that are not currently happening in this workflow:
- No GPG-signature on the Git tag
- No *.asc signature file for the tarball (or for any other release assets)
- No GPG-signed Debian and other OBS packages

To-do:
- remove the corresponding entries from
  https://github.com/fish-shell/fish-shell/wiki/Release-checklist
  and link to this workflow.
- Maybe add some testing (for the Linux packages)?.
- Let's hope that this doesn't cause security issues.

Usage:
1. run "build_tools/release.sh $version"; this will create and push
   a tag, which kicks off .github/workflows/release.yml
2. wait for the draft release to be created at
   https://github.com/fish-shell/fish-shell/releases/tags/$version
3. publish the draft (manually, for now). This should unblock the
   last part of the workflow (website updates).

Closes #10449

Incremental usage example:

	version=4.0.3
	repository_owner=fish-shell
	remote=origin
	cd ../fish-shell-secondary-worktree
	git tag -d $version ||:
	git push $remote :$version ||:
	git reset --hard origin/Integration_$version
	for d in .github build_tools; do {
		rm -rf $d
		cp -r ../fish-shell/$d .
		git add $d
	} done
	git commit -m 'Backport CI/CD'
	echo "See https://github.com/$repository_owner/fish-shell/actions"
	echo "See the draft release at https://github.com/$repository_owner/fish-shell/releases/$version"
	../fish-shell/build_tools/release.sh $version $repository_owner $remote
2025-09-12 11:42:59 +02:00

69 lines
2.4 KiB
CMake

# This is Mac-only.
if (NOT APPLE)
return()
endif (NOT APPLE)
# The source tree containing certain macOS resources.
set(OSX_DIR ${CMAKE_CURRENT_SOURCE_DIR}/osx)
# 10.9 is the minimum supported version.
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.9")
set(RESOURCE_FILES
${OSX_DIR}/launch_fish.scpt
${OSX_DIR}/fish_term_icon.icns
${CMAKE_CURRENT_SOURCE_DIR}/build_tools/osx_package_scripts/add-shell
${OSX_DIR}/install.sh
)
# Resource files must be present in the source list.
add_executable(fish_macapp EXCLUDE_FROM_ALL
${OSX_DIR}/osx_fish_launcher.m
${RESOURCE_FILES}
)
# Compute the version. Note this is done at generation time, not build time,
# so cmake must be re-run after version changes for the app to be updated. But
# generally this will be run by make_macos_pkg.sh which always re-runs cmake.
execute_process(
COMMAND ${CMAKE_CURRENT_SOURCE_DIR}/build_tools/git_version_gen.sh --stdout
COMMAND cut -d- -f1
OUTPUT_VARIABLE FISH_SHORT_VERSION
OUTPUT_STRIP_TRAILING_WHITESPACE)
# Note CMake appends .app, so the real output name will be fish.app.
# This target does not include the 'base' resource.
set_target_properties(fish_macapp PROPERTIES OUTPUT_NAME "fish")
find_library(FOUNDATION_LIB Foundation)
target_link_libraries(fish_macapp ${FOUNDATION_LIB})
set_target_properties(fish_macapp PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_INFO_PLIST ${OSX_DIR}/CMakeMacAppInfo.plist.in
MACOSX_BUNDLE_GUI_IDENTIFIER "com.ridiculousfish.fish-shell"
MACOSX_BUNDLE_SHORT_VERSION_STRING ${FISH_SHORT_VERSION}
RESOURCE "${RESOURCE_FILES}"
)
# The fish Mac app contains a fish installation inside the package.
# Here is where it gets built.
# Copy into the fish mac app after.
set(MACAPP_FISH_BUILDROOT ${CMAKE_CURRENT_BINARY_DIR}/macapp_buildroot/base)
add_custom_command(TARGET fish_macapp POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory ${MACAPP_FISH_BUILDROOT}
COMMAND DESTDIR=${MACAPP_FISH_BUILDROOT} ${CMAKE_COMMAND}
--build ${CMAKE_CURRENT_BINARY_DIR} --target install
COMMAND ${CMAKE_COMMAND} -E copy_directory ${MACAPP_FISH_BUILDROOT}/..
$<TARGET_BUNDLE_CONTENT_DIR:fish_macapp>/Resources/
VERBATIM
)
# The entitlements file.
set(MACAPP_ENTITLEMENTS "${CMAKE_SOURCE_DIR}/osx/MacApp.entitlements")
# Group our targets in a folder.
set_property(TARGET fish_macapp PROPERTY FOLDER macapp)